![]() Ray tracing can be used to make a material reflect its surroundings, like a mirror. Reflections are not available in the Game Engine). Mirror reflections are computed in the Blender Render and Cycles Renderers using ray tracing. Modern accessible application of the system Blender in 3D design practice. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even videoediting and game creation. Blender is the free and open source 3D creation suite. Indirect Lighting only works with Approximate gather method. Take a look at the following examples of a scene lit with Direct Lighting and both Direct and Indirect Lighting: It is also more computationally expensive. Is more comprehensive, more physically correct, and produces more realistic images. It models the light that is reflected from other surfaces to the current surface. ![]() Indirect Lighting adds indirect light bouncing of surrounding objects. ![]() Blender 2.79 Internal Render and Indirect Lighting
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